The terrain/choke point camping/creeping that sometimes made sense, but wasn't always optimal, worked in Genealogy because of the huge size of the maps that can span across a country. One map scenario (after the first one) in Genealogy can take about as long to complete as two or three chapters in Fates. It's basically the NES Ninja Gaiden of FE.Ĭonquest recalls the way some Genealogy of the Holy War maps were used, but lacks the objectives variety, geographical planning, and huge map size/high unit count. Especially in the castle stages, Thracia 776 can get scary very quickly without careful progression, with the threat of thieves stealing your gear becoming a threat to even your most powerful units. (Lunatic is just a numbers game that shoehorns in an uneccessary emphasis on the luck element, not a true difficulty increaser.) Even the opening stage requires one to not be careless. Sat 21st May Nah, I'd still say Thracia 776 had more interesting map design and higher difficulty than Conquest on Classic/Hard.As in Conquest and Birthright have good gameplay, but Revelations is even better. If you got the special edition, then congratulations, you're one of the lucky few who has a physical version of the only good path in Fates.Įdit: I take back that last sentence. Just go for Revelations when you can, and don't bother getting both Conquest and Birthright, unless you're a completionist. It has the most well balanced gameplay experience, the actual battle maps aren't just all about using a few favorite characters to overpower your opponents with no strategy needed other than terrain/choke point camping/crawling with front liners and finishing off with back liners (which both Birthright and Conquest are guilty of in different ways), the best story/plot, you get all the characters to play with instead of just some of them, all of the castle features, and of course, actually has a real ending.īirthright and Conquest's endings both have the same ultimate result, they both have a lame ending that basically just serves as an advertisement to buy Revelations for the canon ending. Revelations is truly the whole package, a true Fire Emblem experience. I would say get Revelations when you can, and don't bother too much with Birthright or Conquest unless you're a completionist. It does fix most of Awakening's problems such as the pointless subplots being thrown in and not having a real consistent storyline or villain, but I feel like the story still managed to be even worse. The gameplay of Conquest is pretty fun, but I wouldn't recommend either one of them for the story. The plot twists also all seemed rather ridiculous, and the villain lacked any real interesting motivation. Without spoiling anything, I can say that the characters just sort of all seem to act very irrationally and the main character just came off as a very badly written and annoying protagonist who never really does much actually good in the story. However, while they tried to do something unique for Conquest, I can't help but feel it was a fair bit worse than the usual Fire Emblem story. I've read through a significant amount of Birthright's script and story and it seems to be on the same level as most other Fire Emblem games. Fire Emblem stories are almost never particularly great (Path of Radiance's story was decent I suppose) but for the most part they're all the same level of inoffensively bland. Fri 20th May Haven't played Birthright but as someone who's played quite a few Fire Emblem games and followed the game up until its release I can say that the story is.The mission structure is very similar to Awakening, too - you're generally tasked with routing the enemy, killing a specific character or moving to a particular part of the map. It's the more accommodating of the two "starter" versions, offering the chance to embark on missions outside of the main storyline in order to build experience and accrue gold. If you're a newcomer to the series or don't consider yourself to be a tactical expert, then the logical place to begin is Birthright. Choosing which version is the right one for you requires a little forward-planning - not just for the fact that Birthright and Conquest offer very different experiences and challenges, but because Nintendo has different purchasing paths for you to explore. While that only had one version, Fates is divided into two retail packages with a third chapter coming on June 9th. Fire Emblem Fates is out in Europe today, but picking up a copy isn't as simple a purchasing decision as it was with the previous outing, Fire Emblem: Awakening.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |